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Try the demo
Two sides. One board.

How to play
DotWars.

DotWars is a free multiplayer dot game for iPhone and Android. Back a side, tap an empty square and help your people take the board.

  1. Find your rivalry.

    Countries, football clubs or Classics. Every war has two sides; you can support either one, wherever you’re from.

  2. Pick your side.

    Your choice stays locked for that war. You can back a different side in another.

  3. Place a dot.

    One dot per tap, no turns, and any number of players on each side. Each placement uses one dot. Guests can browse every war and tap a square; after sign-up, that dot is placed automatically. An account is needed to play.

  4. Take more than half.

    Hold more than 50% of all squares, including empty ones, to win immediately. Otherwise, the side with more squares at the deadline wins; equal scores draw. A war with no new dot for 48 hours and fewer than 5 dots in total is abandoned. After a war ends, the Next war button finds the next open war for the same side.

One move can change the result

Surround it. Flip it.

A single rival dot flips when every neighbouring square inside the board belongs to your side. Diagonals count: 3 neighbours in a corner, 5 on an edge, 8 in the middle.

Before

CDD+

Place blue at +

After

DDDD

The corner flips blue

Corner capture: place the third blue neighbour and the red dot becomes blue. This close-up shows part of a larger board.

An empty neighbour or a neighbouring dot from the rival’s own side blocks capture. Groups of two or more are safe. Captures happen once after your move; they do not chain.

Try it on the Dogs × Cats practice board ↗

Pick your board.

FormatBoardDeadlineInstant win
Skirmish5 × 548 hours13 squares
Clash5 × 1048 hours26 squares
Battle · default10 × 1072 hours51 squares
Front10 × 1572 hours76 squares

Start a war for 2 dots: a 1-dot creation fee plus your first dot. Create up to 20 active wars of your own; finished wars free up space. Joining an existing war has no creation fee, but each placement still uses a dot.

Your dots. Your next move.

Start with 10 free dots. Claim a Welcome Pack of 10 free dots once per account in the Dots shop. The daily top-up adds up to 4 free dots, stopping at 12; the game day starts at 00:00 UTC. Other rewards can take you above 12. Play on consecutive days for +2 on day 3, then +5 on day 7 and every 7th day in a row.

If your side wins, you get back up to 3 of the dots you placed in that war. The creation fee and captured dots do not count as extra placements. No extra bonus for the deciding dot. Draws and abandoned wars give nothing back.

Optional packs, bought through the App Store or Google Play: Dot Snack — 10 dots; Just One More… — 20; Making a Point — 60; Big Dot Energy — 140; Dotzilla — 300. Free dots are used first; bought dots never expire. No ads.

A friend signing up with your invite code gets +3 free dots, for 13 at sign-up. You get +5 once they have placed a dot and played on two different days. Each reward is credited once per new friend. There is no limit on invites.

Now pick your people.

The website board is practice. The mobile multiplayer game is coming soon to the App Store and Google Play.

App release information